Death Penalties

 Loot drop 

On death you will drop 33% of your inventory to a corpse object. Your character might be able to retrieve these belongings after being raised or respawning, however a savvy player should be aware that by returning to a dangerous area in a weakened state may end up compounding the pain.

 Temporary Ability Penalties 

This is the physical symptoms a character feels after returning to their Resurrection point or being raised/resurrected by another player.

Each time you die you will accrue a number of hours of death penalty effects. These effects get more pronounced the higher level you are, and will decrease your primary abilities for the duration of the effect.

Current Penalty Scale

level 1-4: 3 hours respawn, 2 hours raise, 1 hour res

level 5-9: 6 hours respawn, 3 hours raise, 2 hours res

level 10-13: 18 hours respawn, 12 hours raise, 8 hours res

level 14-19: 32 hours respawn, 22 hours raise, 17 hours res

level 20+: 48 hours respawn, 36 hours raise, 30 hours res

This can be and is encouraged to be roleplayed. It is a good chance to take a rest and get some story happening!